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Nsight opengl 4.611/20/2022 ![]() ![]() VK_LAYER_NV_optimus (version: 1.0.Computer Graphics Programming in OpenGL with Java VK_NVX_multiview_per_view_attributes (version: 1) VK_NVX_device_generated_commands (version: 3) VK_NV_geometry_shader_passthrough (version: 1) VK_NV_sample_mask_override_coverage (version: 1) VK_NV_clip_space_w_scaling (version: 1) VK_NV_framebuffer_mixed_samples (version: 1) VK_NV_fragment_coverage_to_color (version: 1) VK_NV_external_memory_win32 (version: 1) VK_NV_dedicated_allocation (version: 1) VK_EXT_shader_viewport_index_layer (version: 1) VK_EXT_shader_subgroup_vote (version: 1) VK_EXT_shader_subgroup_ballot (version: 1) VK_EXT_sampler_filter_minmax (version: 1) VK_EXT_post_depth_coverage (version: 1) VK_EXT_depth_range_unrestricted (version: 1) VK_EXT_blend_operation_advanced (version: 2) VK_KHR_external_fence_win32 (version: 1) VK_KHR_external_semaphore_win32 (version: 1) VK_KHR_external_memory_win32 (version: 1) VK_KHR_storage_buffer_storage_class (version: 1) VK_KHR_shader_draw_parameters (version: 1) VK_KHR_sampler_ycbcr_conversion (version: 1) VK_KHR_sampler_mirror_clamp_to_edge (version: 1) VK_KHR_relaxed_block_layout (version: 1) VK_KHR_get_memory_requirements2 (version: 1) ![]() VK_KHR_descriptor_update_template (version: 1) VK_KHR_dedicated_allocation (version: 3) > mem property: VK_MEMORY_PROPERTY_HOST_CACHED_BIT mem type 10 - heap index : 1 - property flag : 14 > mem property: VK_MEMORY_PROPERTY_HOST_COHERENT_BIT > mem property: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT mem type 9 - heap index : 1 - property flag : 6 mem type 8 - heap index : 0 - property flag : 1 > mem property: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT mem type 7 - heap index : 0 - property flag : 1 VK_LAYER_RENDERDOC_Capture (version: 1.0.0, impl: 91) VK_LAYER_LUNARG_vktrace (version: 1.0.61, impl: 1) VK_LAYER_GOOGLE_unique_objects (version: 1.0.61, impl: 1) VK_LAYER_GOOGLE_threading (version: 1.0.61, impl: 1) VK_LAYER_LUNARG_standard_validation (version: 1.0.61, impl: 1) VK_LAYER_LUNARG_screenshot (version: 1.0.61, impl: 1) VK_LAYER_LUNARG_parameter_validation (version: 1.0.61, impl: 1) VK_LAYER_LUNARG_object_tracker (version: 1.0.61, impl: 1) VK_LAYER_LUNARG_monitor (version: 1.0.61, impl: 1) VK_LAYER_LUNARG_device_simulation (version: 1.0.61, impl: 1) VK_LAYER_LUNARG_core_validation (version: 1.0.61, impl: 1) VK_NV_external_memory_capabilities (version: 1) VK_KHR_external_semaphore_capabilities (version: 1) VK_KHR_external_memory_capabilities (version: 1) ![]() VK_KHR_external_fence_capabilities (version: 1) VK_KHX_device_group_creation (version: 1) VK_KHR_get_surface_capabilities2 (version: 1) VK_KHR_get_physical_device_properties2 (version: 1) VK_EXT_display_surface_counter (version: 1) Here is the complete Vulkan report from GPU Caps Viewer for my current dev station: GTX 1070 + GT 1030. The OpenGL support is similar to previous versions like GeForce 388.43 while the Vulkan API has been updated from 1.0.56 to 1.0.65. The GeForce 390.65 driver exposes OpenGL 4.6 (with 405 OpenGL extensions) and Vulkan 1.0.65 3D APIs. The GeForce 390.65 driver also brings a security patch against speculative execution attacks ( Spectre): To see a full list of games whitelisted for Freestyle, click here. Freestyle is integrated at the driver level for seamless compatibility with games. Right from the in-game overlay, you can change the look and mood of your game with tweaks to color or saturation, or apply dramatic post-process filters like HDR. NVIDIA Freestyle game filter is the newest GeForce Experience beta feature which allows you to apply post-processing filters on your games while you play. This driver also brings NVIDIA Freestyle which lets you apply post-processing filters to your games while you play. The GeForce 390.65 comes with support and optimizations for Fortnite (including support for ShadowPlay Highlights in Battle Royale mode). NVIDIA has released a new set of graphics drivers for all GeForce graphics cards. ![]()
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